The Monty Hall problem is a
classic probability problem introduced in many
math classes at different grade levels. However, I couldn't find an online demo that displayed
more than three doors, so I decided to write my own.
In this demo, choose between 3 to 56 doors, and observe that the more doors there are in the problem, the more likely you are to win!
Oh yeah, and I changed it from cars to firebolts and goats to flobberworms, because, well, life is short, and this 70s math problem needed an upgrade.
This is a sketch of a bouncing clock.
It represents our society's transition from analog to digital in the way we tell time.
This sketch uses an API from Open Weather Map to get temperature and wind speed data for various locations. The windmills change color and spinning speed depending on the temperature and wind speed for a location.
run sketchGiven a starting and destination cell, find the the shortest path through the empty squares. This is written using the "Sample Algorithm" from the Pathfinding Wikipedia page.
run sketch